GAme Design as a self-TRAnsformative Practice Designing games as an activity for self-reflection and self-construction

Published Academic Texts

 

General Dissemination (Popular Magazines Articles / Podcasts)

 

Invited Talks and Lectures

 

Notable Videogames Developed for this Project

  • Fast Food (Portelli, Cachia, 2015)
  • Squirrel Away! (Borg Taylor-East, Kniestedt, Camilleri, 2016)